... in which Jake and Mako AAAND Meg and Nicole and Schlegel get to 'glowin'! The whole gang's here (sans the elusive DM, Wolfy) to bring us all up to speed. Tobias and Boddington are left blinking at a puddle that was once Violette. Magnus gets in a classy tavern brawl with some new friends; and off in the wilderness outside Westwall, a gruff halfling named Terro - along with his trusty owl, George - is passing the time collecting goblin ears. How in Cosmopolitaniana could such disparate paths possibly cross within one gaming session??
... in which Jake and Mako revel in the glory of delving as 5th level characters. Magnus ran off with some disreputable rat-folk and needs rescuing from the bowels of Nightwall! Tobias and Violette tumble their way through the beginnings as all manner of greedy cave life-forms vie for their food - or them as food! But worry not, they are scared back into shape as skeletal guardians invade and Boddington discovers the most disgusting sight he ever hopes to encounter ... and this is coming from a fella who has a pet weasel growing out of his back!
... in which Jake and Mako find some dude named Chad in their house, so they decide to give him a drink and a spot at the table. God help us. Someone - or something - has broken into Tomagnuviobodster and the gang needs answers. An evening at the Gold Cup tavern with the insightful Aurien might yield results. But as Boddington deep-fries their own kitchen table, Magnus tosses a were-rat through their own second-story window, Tobias kicks down his own back door, and Violette gets glitter everywhere, the tavern would prove only the beginning of a little fun self-destruction!
... in which Jake and Mako compare plane-hopping experiences. It's Shadow Plane time, boys and girls! Boddington converses with a godhead-statue of mysterious motivations. Magnus uses his axe as a +5 flyswatter. Tobias finds that hurtling a gnome is not so difficult when properly motivated. Violette discovers that, while curiosity killed the cat, a gnome can escape with only minor bruises.
... in which Jake and Mako appreciate the little things in delves: +1 bonuses, tindertwigs, and getting your Cleric to hopscotch down a dungeon passage! It's into the mines as our beloved adventurers pursue their suspicions of the shady Lord Neebar. Tobias hides behind his Spiritual Weapon; Violette hides behind Tobias; Magnus piles high the victims of his axe, rendering cave passages virtually unpassable; and Boddington becomes the object of a dark knight's fancy ... maybe it's his fantastic utility belt!
... in which Jake and Mako further reflect on the enigma that is levelling up in town. They've all reached 4th level and - coupled with the fact that everyone's waited two whole weeks, what with their beloved DM being gone - everyone's itchin' to do their thang. Magnus pioneers a new artform in bread baking, with the approval of the Baker's Guild, of course; horrid "wolferines" have got poor Tobias straight trippin'; Violet continues to be suspicious of everything, from Lord Neebar, to leprechauns, to magical gifts from Magnus; and Boddington has got something up his sleeve ... and he's named him Manchester!
... in which Jake and Mako are left to their own devices in the absence of their beloved DM. The device of choice was Savage Worlds and a Deadlands adventure run by Mako. Meg played a flamboyant gadgeteer with a propensity for fire, Steve was a sharp-shooter, and Jake cast spells through the power of playing cards ... a huckster, to be exact. On the trail of the Man in Black, this unsuspecting party of three finds that, with Savage Worlds, it's either go big or go home! Dice - and flame throwers - will explode!
... in which Jake and Mako find themselves considering the age-old question of quantity versus quality in the design of a dungeon. Many small doses of extreme adventure await our heroes as they delve into the unknown mysteries beyond ... or within ... or under the Astralab in Ducksbury. Boddington can't ignore temptation and, as a result, Magnus goes for an unexpected swim, Violet gets an unseen hand from an unseen friend that she calls Mr. Unseen - but ... can we see him?? - and Tobias is, get this ... helpful!! Will wonders never cease?!
... in which Jake and Mako once again get somewhat distracted by the wonders of Savage Worlds. Mako's been a good nerd-uncle as of late and has been running his nieces and nephews through a few one-sheet adventures set in the Deadlands setting. As it turns out, the teacher learned as much as the students! But Cosmopolitaniana also awaits and our adventurers have reached 3rd level. Violette mingles with some condescending wizards, while Magnus gains notoriety in Westwall for his fantastic bread. Boddington builds a vertitable Jenga tower out of a butt-load of sunrods, and Tobias ... is a jerk. On their way to Ducksbury to investigate the Astralab, wasp swarms threaten shattering their ambitions. And Tobias, with a brilliantly placed Sound Burst spell, threatens shattering Boddingtions precious alchemy lab ... what a jerk!
... in which Jake and Mako spend a little time getting into their favorite qualities of Savage Worlds. The rest of the Star Tower awaits, however, and its wizard is still at large! As our band of unlikely heroes ascends to unknown heights within the thick, ominous cloud, things will get hot, sticky, steamy, and a little nauseous. But never fear, with an indivisibility potion, nothing could possibly got wrong, right?